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How To Draw A Shoulder For Cartoons

Cartoon Torso Formulas

I spent a lot of time on cartoon heads.  There's a lot to know most drawing heads.  There's just equally much to know well-nigh cartoon the body. Past "body", I mean the torso and hips.

Cartoon bodies tin can be simplified so that you don't need to go as deep as you would with the head although, for all-time results, it's good know how to draw a more realistic anatomically correct trunk.

In this lesson I'll show you some elementary body formulas you tin can use, and how some of those formulas tin be modified to draw some slightly more than naturalistic looking trunk shapes. Nosotros'll get over:

  • Super Simple Cartoon Body Shapes
  • The Edible bean and The Bullet
  • The Breast Surface area
  • The Underwear Hip Shape
  • Modifying the Formula
  • Freddy Moore Body Types
  • Bruce Timm Body Types
  • Anime Body Types.

Super Simple Cartoon Body Shapes

When it comes to drawing trunk shapes, anything goes.  Start with basic shapes: Squares, Circles, Triangles. Pull them, push button them, make them interesting:

Stick heads artillery and legs off of them, and yous've got a drawing trunk.  It's really dead simple. If you want it too look more solid, add solidity. Give it form.:

Make it upwardly, yous're the cartoonist, you make the rules.

If however, yous want someone else's cartoon body type formulas, and so read on.

The Bean and The Bullet

By far, the most commonly used cartoon body shape is "The Edible bean." Another helpful shape that I personally like to utilise is a modification of "The Bean," I'll call, "The Bullet."  Information technology'southward a shape I learned from my favorite Figure Drawing teacher, Steve Huston. And then let me explain these shapes.

The Bean is exactly what it sounds like. It looks similar a edible bean.  It'due south fabricated up of two spheres. Ane on top, 1 on the bottom, separated past a small space, connected by lines on the side.  What you end upwards with is a modified cylinder of sorts. When it bends, it looks like a edible bean. This shape is meant to represent the torso and hip expanse together.

The usefulness of The Bean comes from information technology'south flexibility.  It tin exist aptitude, stretched and twisted hands. It can also be modified to create many different types of torso shapes.  It'south a fairly standard shape for most traditional, western, animated cartoon characters, from Mickey Mouse and his gang to the Looney Tunes characters.

And once y'all go used to the elementary Bean fabricated of two spheres,  you can change those shapes to cubes, cones, cylinders and wedges to make even more varied trunk shapes:

The Bullet is similar to the The Bean.  Yet, it'due south just a tad more complicated.  Information technology'south fabricated up of two shapes, a bullet shaped cylinder facing downwards, inserted into a soft cornered box hip expanse. The idea is that the bottom round bullet part of the upper shape immediately creates the shape of the intestinal muscles adding an anatomical experience to your cartoon from the starting time.

If The Bullet is difficult to grasp, you can beginning start with The Edible bean and once y'all have it the way yous want, yous tin catechumen it to The Bullet afterwards, as you will run into in a moment.

This shape is all-time used when drawing more than naturalistic, anatomical cartoon characters such as anime or activeness take chances characters. But information technology can besides exist use to supplement a modified Bean shape to add together more naturalism to an exaggerated drawing shape:

When drawing either The Bean or The Bullet from the side view, don't forget to brand sure to the natural rhythms for the body to become a naturalistic disarming expect to your characters.

The Chest Area

If you're going to add a bit of convincing naturalism to your cartoons, whether it's to add together some pecks or breasts, y'all'll desire to take a uncomplicated chest formula to work with.

Here's how I approach the male chest surface area:

  1. After deciding where to put the center of my torso, I find the surface area where I think the shoulders will exist. I do this by cartoon a shoulder line near the superlative of the bullet shape. I put a dot for the pit of the neck where the eye line and the shoulder line connect. I also add ii line on the correct and left of the pit of the neck for the neck.
  2. I determine where I want the bottom of the pecks and depict a line wrapping around the class there. This is different for every character.  I as well add together arm tubes that connect to the shoulder line.
  3. I and then connect the bottom corner of the pecks to the shoulders and terminate upward with a shape similar this. This is Non anatomically accurate but information technology's a helpful guideline that can be adjusted with the particulars of each character.
  4. At present hither's where it get interesting.  Starting near the bottom of middle of the pecks draw a rhythm  line the travels up the center and turns before it gets to the pit of the cervix.  This line travel over to rhythmically create the shoulders.  This connects the breast area with the shoulder creating a unified shoulder girdle.  One time that's done, you can add two concave lines from the neck to the shoulders to create the shoulder muscles. If the male is very muscular, these line would be drawn convex.
  5. And that's it. I take a male chest lay in.  This is enough of an under drawing to start.

Just what if you lot want to draw a female chest expanse? Well, it's pretty much the same thing with some slight adjustments:

  1. You lot commencement exactly like the male chest, with a shoulder line, pit of the neck and cervix.
  2. Then y'all draw the arms and the bottom of the pecks.  Yes, women have pecks. Surprise!
  3. Connect the pecks to the shoulders equally with the male.
  4. Here's where thing change upward a bit. To add bosoms but draw ii slanted egg shape on the corner of each peck. This slant varies depending on the type of bosom.  Like men's chests, not all women take the aforementioned type of bosom.
  5. Now create a rhythm line connecting both bosoms to each other and to the shoulders to make them experience as if this whole area part of one unit of measurement. Once that's done you draw the concave lines of the shoulder muscles.
  6. And you're done. You now have a female person chest area lay in to draw over.

That and variations of that, is all there is to it.

The Underwear Hip Shape

Whether your hip surface area is more than box like or cube like, once you're ready to define it more, you can turn into, what I call, "the underwear" shape.  It reminds me of men's briefs.

This shape is not unique to me.  I got this from The Famous Creative person School book on The Figure too as Walt Reeds book on The Figure.  I found this hip shape comes merely as handy for cartoons every bit it does for naturalistic figures.

Hither'south what it looks similar:

Information technology closely resembles a basin with two holes cutting out on the bottom.

Information technology can be placed on any shape. Similar this:

The reason is to meliorate ascertain where the legs volition exist inserted into the area. I'll show yous how this helps once I get-go writing about the legs.

The Formulas In Action

Once you take these elements down, yous can start modifying them to create all kinds of different body types and styles. You tin make animals, different types of men, different types of women. It'south up to you and your experimentation.

Let's see how these formulas work using some popular cartoon styles...

Freddy Moore Style Bodies

The Bean is pretty much the foundation to most of the Freddy Moore style. It'south very easy to see in Looney Melody type characters and Mickey Mouse type.  But you tin also see a more accelerate, more naturalistic version of the manner in Disney animated features.

Below is a Looney Tunes type body.  I didn't add chest or bellybutton details because this body tin be used to make bunnies, cats, dogs, mice...etc, as well every bit people:

  1. It'due south simply made of 2 balls, top i about one-half every bit big every bit the lesser.
  2. Which you then connect together.  Adding some form and management.
  3. And you lot have the body type.

This is not "the only" Looney Tunes torso type but it'southward a very mutual i.

If, however, you're going to for a more Disney princess type, here is a simple archetypal body formula for that:

  1. Over again, two assurance. This time, the superlative brawl more egg shaped and only slighting smaller than the lesser one.
  2. Except this time yous join them with 2 "c" curves that bend inward creating an hour glass shape.  Adding direction, pecks and a small ball on the breast to ascertain the bosom.  Usually the bosoms aren't large. Don't forget to add the underwear hip area.
  3. And that'south it. The final trunk type is usually very simple without a lot of anatomical detail.

Think, this is a body formula not an absolute.  The final result tin vary profoundly depending on your needs.

Male bodies that are in this more Disney type look, differ far more. so there isn't simply one body formula that you tin can adjust from. However, the body type below should exist helpful.  Below is merely i:

  1. This one top ball is much bigger than the bottom.
  2. Again, connect the balls flattening out the shoulders. Brand sure to define the forms and direction plus add pecks and hips.
  3. And that'south it, you lot've got a dude.

Now permit's see the bullet in action using a more action adventure way...

Bruce Timm Style Bodies

Like to the Freddy Moore Fashion except I found that using The Bullet works best for these equally a foundation.  The construction would look something like this:

  1. First beginning off with a regular Bullet shape. Making sure the hip shape flares out.
  2. So add the "underwear" shape, chest rhythms and the shape of the Latissimus Dorsi (Lats). Which gives the trunk the exaggerated 60 minutes glass shape. Detect the triangle shape created to the shoulders is much wider than the hips
  3. And you lot're done.  Simply draw the final details, leaving out most of the construction.

The male has a like process:

  1. Commencement with the bullet, only don't flare out the hips.  They should just go straight downwardly.
  2. Add the breast rhythms, shoulder girdle, and large modified ellipse for the Lats.
  3. For the final line, merely leave some of the details, shown below and you're done.

Simply a reminder, this isn't THE way information technology's on ONE way to draw in this style.

If you want to get even more naturalistic, like with an anime way, you can.  Allow me bear witness you...

Takahiro Kimura Anime Manner Bodies

The nearly naturalistic version of the formula comes in play in this anime style. At that place's far less exaggeration here. The Bullet comes into it's own when drawing in this way. Let's brainstorm with a female trunk:

  1. Again, you outset bullet shape with the hips flared out.
  2. Every bit with the Bruce Timm style higher up, you add the chest rhythms and hip shapes.  BUT you don't add together the exaggerated Lats.  This style is a bit more natural. Too, this fashion frequently has slightly larger bosoms. Find the shoulder and hips, different the Bruce Timm mode higher up, are well-nigh the same width.
  3. Once that's all done, y'all pretty much get rid of most of the construction and add the top line of the Clavicle.

The male person is the aforementioned with a bit more anatomy showing:

  1. Start with a bullet.  You may add a tad bit of flare at the hips if you want.
  2. Add together the chest Rhythms, hip shape, and Lats.  As large or as light equally the blazon of male you lot want.
  3. Once that'south done, you'll need a chip of beefcake knowledge to put in all the right lines in the right place.  These cartoon blazon characters tend to be much more naturalistic.

And that's how you lot use The Bean and The Bullet to draw three different cartoon trunk types. As you can see, the formula is very versatile.

Drawing Body Turn Arounds

Every bit I've washed before, Here's a body plough around of all iii styles. Starting time with...

Freddy Moore Trunk Plow Effectually

Male person:

Female person:

Bruce Timm Style Torso Turn Around

Male person:

Female:

Takahiro Kimura Anime Mode Torso Turn Around

Male:

Female:

And that's that. Yous should be able to draw whatever blazon of drawing trunk you want with the info I've given to y'all.  Retrieve, the more you know existent anatomy, the better your final drawings will be.

Source: http://www.thedrawingwebsite.com/2017/06/07/cartoon-body-formulas/

Posted by: adamsfirwass66.blogspot.com

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